State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Sengoku Games Performance in Oceania: Q2 2025

Discover the performance trends of top Sengoku games across Oceania in Q2 2025, featuring insights on downloads and revenue from Sensor Tower.

Sengoku Games Performance in Oceania: Q2 2025

In the second quarter of 2025, the Sengoku games category saw varied performance across Oceania. Leveraging data from Sensor Tower, we explore the weekly trends in downloads, revenue, and active users for the top apps in this category.

Great Conqueror 2: Shogun experienced a significant rise in weekly revenue, starting at approximately $468 and peaking at $734 by mid-June. Meanwhile, downloads fluctuated, with a high of 33 downloads in late April, before dropping to single digits towards the end of the quarter. Active users mirrored this pattern, beginning with 25 and gradually decreasing to around 14 by the end of June.

Shogun: War and Empire saw a moderate increase in downloads, starting at 7 in early April and reaching up to 20 mid-month. However, the app did not generate any revenue during this period.

The classic title, Ninja Village, showed sporadic revenue gains, with a peak of $18 in late May. Download numbers remained low, fluctuating between 1 and 6, without any notable peaks.

Shogun's Empire: Hex Commander had a steady revenue stream, reaching $39 by the end of June. Downloads were minimal, with occasional small spikes, and active users remained consistently low throughout the quarter.

Finally, Pocket Sengoku maintained a minimal presence, with a few downloads noted in May and June, but no recorded revenue.

For further insights and detailed analysis, more data is available through Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025